Windows Media Center 2005 woes
Posted by whyamistilltyping on July 23, 2008
I managed to acquire, for the price of a nice lunch, a brand new Elonex media center Artisan LX a couple of days back. I was initially very excited because up to then I had still been running my first media center was really just an experiment, built from scratch containing mostly old components I had around my place. A year and a bit on, I am firmly hooked on a PC based PVR system the cornerstone of my entertainment system. It contained an Athlon 2600+ processor with 512Mb of DDR coupled with a DVB-T Hauppage tuner and an 80Gb drive for recordings running the open source MediaPortal software. So as you can see, there was plenty of room for improvement.
This was the first time I have really had a tinker with the Windows Media Center range of Operating systems that Microsoft produce and I went in with few expectations, apart from wanting at least as comparable an experience in terms of functionality and flexibility as I have enjoyed with MediaPortal.
The first thing that struck me was how fickle Windows Media Center 2005 was, even with all the roll ups (essentially what Microsoft call Service Packs for Media Center OS) installed. Wikipedia sums up the ‘capabilities’ of WMC 2005:
‘Media Center originally had a limitation of 1 analog tuner, but was raised to 2 analog tuners with Media Center 2005. With Update Rollup 1 for Media Center 2005, support for a digital tuner was added, but an analog tuner must still be present for the digital tuner to function. With Rollup 2, up to 4 TV tuners can be configured (2 analog and 2 HDTV). All the tuners must use the same source, for example they must all be off an aerial or a set-top box using the same guide data, you cannot mix Sky Digital and DVB-T for example.’
XP Media Center really shows its age here - I do not watch any analogue transmissions, so for a Media Center to require a legacy piece of hardware just to be able to access DVB (digital) seems preposterous. But that was not the worst thing! Windows Media Center 2005 is not capable of pulling EPG data OTA (over-the-air) instead requiring an overly elaborate system that relies on a permanent, always on Internet connection. This also raises some privacy concerns as ‘anonymous’ data, which is not entirely anonymous as Microsoft asks for your postcode during set up, is fed back to Microsoft which can include recording / watching trends and general EPG usage. Hitherto my media center system has not been networked. Considering it is in the opposite corner of my house, and I do not stream my recordings or have formal media shares, I never felt the need to network it. It was nice to just have a static, secure system without any security programs or periodic updates - now security monitoring of my media center has been added to my list of digital chores.
None the less, I was determined to give it a fair go, so I added a wifi adaptor, added some plug-ins and configured everything. After spending eight hours getting everything working, playing around and testing… I went back to my custom build. Not all the problems can be put squarely at Microsoft’s feet however. Elonex declared bankruptcy shortly after launching this range and the malicious part of me can see why, if this mediacenter is the sum total of their expertise.
Whilst the case looked rather nice from the outside, the hardware and the design of the internals is what really lets it down. The only element Elonex got right was the noise (or lack thereof) - the media center barely gives out a murmur when idle due to only a since fan which is housed inside the power supply. It runs at 690rpm, which draws air over the CPU heatsink (which has four heat pipes) and directly out the side of the case. However, I stressed ‘at idle’ before for a reason. When the media center does anything the incredibly noisy hard drive starts very audibly clicking and crunching away and it completely lets the machine down.
However that’s not the worst thing about this mediacenter. Due to the fact that there is only one very slow fan the airflow in the case is restricted to circulating around the motherboard tray, the processor then out the power supply. The harddrive and PCI / AGP cards are completely neglected. This point was slammed home when the harddrive consistently reported temperatures of high 50s to 62 degrees Celsius!!! Worse still, when I idled the system, that heat didn’t dissipate. The hard drive is locked into place with a pretentious plastic locking mechanism which neither improves the accessibility of the drive bay nor decreases the vibrations from the drive. There is no thermal (or thermally viable) contact between the hard drive and the case and as such, the hard drive is left smouldering away with no way to cool down predictably with next to no drop in temperature. There is a valid point that maintaining electronic components at a set temperature prolongs their life by avoiding constantly repeating thermal differentials (i.e. heating and cooling) however the fact remains that 60+ degrees centigrade is far too hot for a hard drive. Although my brief research on this did not yield any definitive threshold, most sources agree that 50-55 degrees Centigrade is about the absolute maximum recommended operating temperature.
Couple this practically zero thermal conduction with a lack of airflow and you have a recipie for a very short hard drive life. Even worse, this thermal issue was not limited to HDD, the south-bridge and GFX heatsinks were equally poorly cooled and get unpleasantly hot to the touch.
Worst of all, it is just slow. CpuID and the BIOS disagreed with each other about the exact Intel processor that powers the system. I believe it to be either an Intel Pentium 4 530 (at 3.06Ghz) or a Celeron D 345. There is no way the much older Athlon 2600+ processor with the same RAM should be out performing this setup and yet it does so without breaking a sweat.
All in all, very disappointing. A remarkable demonstration of technical ignorance on the part of Elonex. But hey, I didn’t pay for it and now I have an extra DVB-T tuner back in my original, self built machine.
Design (cosmetic) : 8/10 - Pleasing, with a nice Hi-fi look.
Design (technical) : 2/10 - Poor components poorly arranged.
Cooling : 6/10 - Great CPU and powersupply cooling, but everything else is woefully neglected.
Acoustics : 6/10 - Silent until it has to touch the harddrive, still a good effort though
Connectivity : 8/10 - Lots of connectors for digital Audio and Video
Capacity : 5/10 - 200Gb harddrive with a portion taken for recovery. I wouldn’t trust it though and by modern standards it is rather anemic.
Overall : 2/10 - Great for free, if I paid anything for it I would have been annoyed.
Posted in Hardware, Microsoft, Rant, Windows | Tagged: HTPC, Media, mediacenter, MediaPortal, Microsoft, TV, Wifi, Windows, XP | No Comments »









Beta 3.0 was released and everyone celebrated. It built on the strengths of the first betas- tweaking and balancing them as well as adding new features. For a while nothing happened, we all were content playing beta 3.0 and listening to rumours of the ever elusive beta 4.0. Then, in my opinion, it all started going wrong. The mod team
What I find inexcusable however is that many of the old problems still linger. Despite the servers I have played on today having between 4 and 16 players the game frequently juddered and lagged particularly during explosions. The hitbox issue, allegedly solved in Day of Defeat, also reappears with some rather odd damage and hit patterns which can be very frustrating. What is even more peculiar, the game designers have appeared to have focused on beautifying the graphical side of the game considerably, adding odd looking ‘film grain’ effects as well as a kill cam with ‘Press F5 for snapshot’ and other useless ‘features’. Some of these additions are almost pretentious in the flashy way they are implemented especially given how inconsistent the effort appears to have been across other aspects of the game.

I was having a long overdue clear-out of my cupboard and I found a few interesting things I have managed to accumulate over the last few years. The one bit that peaked my interest the most was the box for Red Alert: Counterstrike. This was the first (and worst) expansion pack for Command and Conquer Red Alert, still inside the box was the manual and the coded communication. For those of you who do not remember (or never played this game) to the right is a picture of one side of this coded communication.
and challenging puzzles. The n64 versions of the Legend of Zelda series of games had some of the more varied and fun puzzles but there are many more examples of such games. This is a genre that has Incorporated RPG elements as one of its key gameplay points. How many new RPGs actually utilise puzzles to challenge the player? Most newer RPGs seem to believe NPC or item hunting around the game ‘world’ map to be the height of puzzle solving, whilst this can be fun, it does not even remotely compare to RPGs of old.



